Mobile Game Development Process Step By Step

Gaming

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When you think about how to make a mobile game, you need to go deeper into the details of the process. Moreover, the differences in the algorithms are an individual indicator for each individual project. And the sequence of actions cannot be universal, since it will no longer be something new and capable of attracting the attention of a wide audience. How to make a game app:

  1. Thinking over the concept.
  2. Choosing the game design and graphics model these  are the key criteria for evaluating the type of game.
  3. We evaluate the capabilities of platforms for developers (there are 2 main types when it comes to developing applications for mobile devices) and decide on the choice.
  4. We order the development of a game for mobile devices.

You can create a game application by following the instructions and having specialized knowledge and skills without involving specialists or ordering certain types of work. Not everyone has all the necessary skills at once, combining artistic and creative talent, a deep understanding of graphic design tools, processing, programming, and so on. Therefore, it is almost fantastic to prepare a successful high quality product on your own.

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How to create a game application: details of each step

Creativity is a foundation that often needs to be perfect and finalize before being implemented. Therefore, let’s start walking from the moment the idea of ​​a game application appeared. At this stage, you need to understand that the market is filled with millions of offers, and you need to do something that does not yet exist. This will help:

  • Studying other people’s applications. Essential for understanding the viability of your idea. In addition, it is always better to learn from other people’s mistakes.
  • Having dealt with the current market offers and choosing a promising direction, you need to start thinking in detail about the structure of the future game. And there are absolutely no restrictions and frameworks here. Keep in mind that the game should be fun, have a special flavor that is not found anywhere else.
  • Only when the theoretical part of the processing of the idea is ready, you can proceed to its implementation, with a set of necessary measures.

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Familiarity with platforms

The main giants offering their platforms to game developers are Google and IOS. Basically, the choice of the app creator is based on the choice of the target audience. It’s about adapting to Android and Apple devices. The complexity of the choice lies in understanding the audience and the opportunities offered to developers by the platforms. So, the owners of iPhones make up a smaller part, occupying 15% of the modern market, but at the same time they are considered more solvent. Therefore, you need to understand where to go and who your potential client is.

Developing an application for the game

The goal is achieved when the design work is completed, the product has been tested and is ready to go to market. It makes no sense to write about the process of using the tools, since there are too many of them and it is impossible to fully familiarize yourself with them within the framework of one material. Suppose that a person has used the services of specialists and already has a ready-made application on hand. It’s time to implement an advertising campaign. Useful tips to increase your game’s monetization:

  • the welcome bonus is not a unique but effective method of attracting players;
  • publications in the media, and it is necessary to start informing gamers about the planned launch of the game in advance, at the stage of starting work on the project;
  • it is not worth saving on the advertising budget, since the success of the project as a whole depends on it.

The project after launch requires even more attention. Moderating and maintaining the community on social networks, blogs and forums for your players, constantly interacting with the audience, introducing innovations and updates are all difficult, but with the proper effort it is quite achievable.

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